Hello everybody,
2017 is behind us, and it will not be missed. We took the opportunity to send off the year on a positive note with our end-of-2017 marathon, a 16-hour stream event benefitting One Gamer Fund. We handily exceeded our goal by 50%, raising $750 in total. Thank you to everyone that participated and watched!
As with our marathon for Extra Life 2017, what follows is my postmortem of the event. Beyond a few cursory "soft" topics, I will focus on the software tech side of things, as that is where a comfortable majority of my time was spent.
First, a word on the restrictions we faced. Despite having more time (three weeks versus two) to prepare, a lot was done in a hurry. Again, we pulled off a minor miracle; and again, this miracle was based more on hard work than luck. This event was further proof that we can pull together to perform as a team. Now, on to some specific points.
Timing
Restricting the total event time to 16 hours (versus the previous event's 24 hours) was an excellent change. Unless and until we can recruit more participants and / or volunteers, future events will likely not exceed 16 hours total time - long enough to be worthwhile, short enough to not be unhealthy for everyone involved. As none of us are true "early morning people" (I think), starting at a more...