...and I mean, really awesome.
Having done some small amount of C++ work in my free time over the past week, it feels really great to be back and doing what I love to do. I forgot how much fun just working with raw code can be.
At any rate, I'm making steady progress on my Breakout-esque game. It'll be very similar to the Atari classic. Seems like a good warm-up for a lot of different game-dev-related things. It will probably look pretty bad, graphics-wise, 'cuz I ain't no super-creative person or anything.
I'm really pumped about it though, because I like working on it even though I haven't done any game asset work on it yet. It's all core engine and framework code for now. I'm building a custom engine with SDL and OpenGL, because premade engines wouldn't be as educational (and they're for sissies, duh).
...but seriously, when I'm doing much larger stuff, I'll probably use a real game engine, because at that point I won't want to muck around with lower-level functions. I like Unity already, because it's cross-platform for just about everything (including Linux as of version 4, yay!).
That's all for now.
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Comments
Very much agree. With the
Submitted by iamboris on
Very much agree. With the simpler stuff it's probably a better idea to under stand how the guts work just in case you need it later. There is always something rewarding about not having to use another person's stuff too much though.