It's difficult to try new things

Tormod's picture

I have this thing - since my father and I started gaming together back when I was <2 years old, I've always preferred old NES and SNES titles, never really getting terribly interested in much past that.  Sure, I enjoyed Ocarina of Time and games like it, but my interests have always been firmly in the consoles that I grew up with back through elementary school.  My favorite road trips involved me binging on Tetris or Super Mario Land, my favorite late nights were watching my dad "clobber" Darknuts in The Legend of Zelda, and my absolute favorite party games were TMNT: Turtles in Time or the favorite classic Super Mario Kart.  Sure - new versions of these games have made significant improvements and are very fun to try, but as we drift further and further away from those 'classic' consoles and games, I've found it more difficult to try and pick up new things.

A notable example is the Final Fantasy series.  My first foray (chronologically speaking, at least) was with Final Fantasy: Mystic Quest.  I played the hell out of that game in early elementary school and was oblivious to the fact that 'legitimate' games from that series existed.  I've already expounded on the fact that Final Fantasy 3 (SNES American numbering) was the most expensive game of my childhood, but that was the first real example of what that series had to offer.  Sure, 7, 10, and even 12 are largely wonderful and engaging games, but as the numbers incremented, the mechanics that made the series unbelievably amazing to me changed, leaving those old experiences more and more distant.

Perhaps Mario Kart was a bad example of a series, considering I've had no difficulty in picking up any title and playing the shit out of it, but new consoles and game delivery models (Steam, XBLA, PSN Store, etc) leave me feeling VERY wary of trying new stuff.  Mr. Bond's been fond of various XBLA purchases and especially of the Humble Bundle offerings, and while I do buy bundles that sound interesting, I find myself hesitant to try the titles.  I've made my purchases legitimately (it wasn't always that way) - what could possibly stop me from enjoying the things I buy?  It's not just bundles either - the Steam sales have fondled my wallet entirely too much, leaving me with a Steam library of genuinely good games, hardly any of which have ever even been installed.

I'm scared of new things.  I'm scared of even going back and trying old things again (I have a ridiculous fear of boss battles and a growing fear of the adventure genre because it isn't as cut and dry and predictable as JRPGs).  In total, it's leaving me fearful of trying games at all.  Considering I'm supposedly a producer and consumer of what the game industry has to offer.. I find this unacceptable.  As such, I've made small efforts to play more things and engage myself in genres that I wouldn't traditionally enjoy.  This last weekend I spent time with two very awesome new friends and ended up playing Scott Pilgrim Vs. the World on PS3.  Considering my history with games like TMNT: Turtles in Time, I should have no problem picking up a beat 'em' up, right?  Surprisingly once I got over my initial gateway fear of 'ermegerd it's new, I'm scared!', the gameplay felt familiar to me - jump, kick, punch, and combinations thereof.  After a few minutes, it felt normal - it felt fine.  It was doable, and I enjoyed myself for the ~40 minutes we played before getting a final Game Over.  The experience was, by and large, enjoyable.

My goal for this coming weekend with Farran visiting is to immerse myself in Steam games that I haven't had the chance or will to try playing - notably the Elder Scrolls games that I've purchased because Steam is a whiny bitch during its sales.  I figure starting with Morrowind would be an amicable choice, considering it's the oldest (and I've been told the best of the three I own - 3, 4, and 5).  I'm anxious to install MotionInJoy and give Steam Big Picture Mode a chance.  Hell, I might even install Jamestown and watch myself fail in the best ways possible in single-player.  Who the hell knows what I'll end up doing.

Point being - it's difficult to try new things.  At least for me it's something stupidly pathological, like a crippling fear of bees and heights.  Games are not scary.  They do not sting you, cause you to have vertigo, or make you fear for your life.  Games are meant to be enjoyed and bring new experiences to people - experiences that are extraordinary, perhaps, that we might not otherwise take advantage of.  In that spirit, I'm going to be trying new things not just this coming weekend, but before, during, and after.  Anyone have suggestions for games?

 
 
Love and lava cookies,
Tormod

Comments

castaigne's picture

You never struck me as more

You never struck me as more than just a little resistant to change. I guess you learn something new about someone all the time. I find I'm getting more resistant to change as I get older. I mean, yeah, I'm the one who refused to integrate a cell-phone into his life for more than two years, so I guess I was always a little like that. But, you know, the fads come through society, and I find myself saying 'no, I don't want that.' I don't want a smartphone. Not often, anyway. I don't want touch-screen only, I want a keyboard, you know, with keys? I don't want Unity. What was wrong with Gnome 2? Etc.

For games in particular, I'm not much of a gamer, but I still have some of that resistance. For me, the FPSes I care about start with Doom 1 and end with Quake 1. Styles in FPSes have moved on. Your characters are slower, carry fewer weapons, etc. And yeah, sure, Halo is still fun. But it's not the style I like most.

But what you are talking about -- an actual fear of new games, such as you cannot play them -- that is somewhat strange! Good luck.

Tormod's picture

It's become worse over time,

It's become worse over time, honestly, though most of my apprehensions come from trying genres that I traditionally haven't liked.  I am definitely not skilled at shoot/beat 'em ups, fighters, quick-reaction titles, and the like, and because my skills are so poor, I generally prefer not to play them because, well, I like to feel like I at least have a chance at victory.  Games like Fire Emblem allow me plenty of time to stew before making my decisions - good or bad.  Honestly being put in scenarios where I need to make decisions quickly would probably do me a lot of good, and I'm hoping that active-combat games like The Elder Scrolls stuff will help me feel a bit better about trying.

MrBond's picture

Getting minimal victory in

Getting minimal victory in action games is touch-and-go, depending on how tunable difficulty is (if playing against CPU) or the skill of your opponents (if playing against humans).

There's bound to be frustration if you try to play too far above your level; but playing below your level won't help you advance, either.

Tormod's picture

The biggest part of why I don

The biggest part of why I don't play things like Super Smash Bros. is because my skill level is so far below most other people that it just isn't enjoyable.  Same thing with Halo and the like - it's easier to nuke myself in fun ways than it is to try to even hold my own.  It sounds defeatist, but when I play those games in a group setting, I honestly feel like filler.

castaigne's picture

I feel the same way about

I feel the same way about group games like that, to be honest. If I do start succeeding, it is because I have learned to spam a specific type of action; e.g. exclusively using the hammer in Halo. But that feels kinda cheap. It is funny that these are supposed to be games that anyone can play, and indeed, they are, but if you want to hold a conversation in English, you need to at least know a few words. I mean, I'm bad at using controllers, so that is already a handicap.

But yeah, what Mr. Bond said, most FPSs, RTSs, etc, have scalable difficulty, so, that helps.

Tormod's picture

That's fair.  Honestly, I'd

That's fair.  Honestly, I'd like to learn them better, it's mostly a fear of being pummeled into the ground merclilessly while they're "teaching" me.  It's kind of like how people tried to teach me how to play Magic: The Gathering... in the end, I hated the game and ended up selling everything off.