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PAX Dev, day two

Hey everybody,

Another successful day of PAX Dev!  A shame it's also the last day...lots of fun was had, and plenty of information abound!  Today was a bit of a mixed bag for me, delving into legal issues, technical architecture, and some team management techniques, topped off with a very cool session from purveyors of a very popular up-and-coming VR device!  Suffice it to say, I am now quite sold on the idea of buying a dev kit for said device.

Besides the panels, it was another great day of meeting developer peers, swapping stories, and generally feeling better about our entire situation - there's a lot of people who are at (and have been) in our place; it's something easily forgotten.  As scary as it can be sometimes, as an independent developer, there's a lot of up-sides, too!

There's still much more to come - PAX Prime 2013 is four days now (instead of three days in 2012), which means that much more time to hit up the Indie MEGABOOTH!  Looking forward to see who is back again this year, how they've advanced, and what newcomers are there.  This is such an exciting time!  I can't wait!

That's all for now.

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